This is my first game ready environment based on cambodian temples and made as a project for the course “Intro to Environment Art” with Andres Rodriguez at CGMA.
http://3dclassroom.cgmasteracademy.com/elective/1907
The main objective of this project was to learn how to make an environment scene, to prepare the textures and the blockout and prepare a good set of assets to assembly the scene. Also, I have learnt substance designer, a powerful and really fun tool, so I hope to keep using it and improving my skills 🙂